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The underground Empire
Introduction
This is the 5th Level of the "Tarragona: World Heritage Saga".
The episode starts at the end of level 3.
Synopsis
Lara Have discovered something hide near the Devil's Bridge. It's a kind of secret base. Before find the exit, she must
walk through the maintenance tunnels, warehouses, moles, unused corridors and a garden.
Warning!
There are two scripts in the ZIP:
- Script0106.dat This one is compatible with all the published TWH levels (1, 2, 4, 5 & 6). Copy it to c:\Program Files\Core Design\Trle
and rename it as Script.dat The script will crash if TRWH1 (Escipion.tr4) is not installed.
- Script.dat If you only have installed level 5, use this one. Copy it to c:\Program Files\Core Design\Trle
If you do not hear some sound probably that is due to the fact that you do not have installed the "patched wads" and its
sounds. You can find it at
http://www.eidosinteractive.com/downloads/search.html?gmid=103
or
ftp://ftp.eidos.com/pub/othermedia/tomb_raider_5/revised_wads0110.zip)
If you use your custom script its possible that you lose the name of the objects, the background music and the load
screen. If you decompile the script and you use the FlyCheat code, be aware that impossible/unexpected situations, like
reach some where before time, objects that do not work as supposed, ... I have work in some of them but ... Good look!
Some notes
I had receive a lot of congratulations with my first 3 levels (TWH 1, 2 & 4), but I have also received some complains.
The main complains were: "too few enemies" and "too challenging for non experienced players". TWH6 is the result:
There were several reasons for have few enemies in the previous levels:
- I do not like violence.
- The "Custom Wad" were not yet possible at this time and the available enemies were not applicable to the level.
- The level was so big or complex that was crashing with a more diversity of enemies.
I am still not a violence lover but, well, here you have some blood. I hope all people that congratulated me for the
opposite reason will excuse me.
I have also tried to make a non "too much challenging level". There are still challenging but I have tried to reserve it
for the secrets. I hope that "challenging lovers" will also excuse me.
One thing is clear, it is not possible to please everybody at the same time! I hope you will enjoy the level!
I have developed the level using the default colour settings of my graphic card (Desktop, Direct3D and Glide/OpenGL
settings R:1.30 G:1.30 B:1.30), and less some rooms that are intentioned dark, I am able to see fine rooms. If you see
too dark, may be you need to adjust the brightness, contrast or graphic card defaults.
Recognitions
I want to thanks to:
- Michael L. Jelarcic, by his TRWest v2.0 utility, that I have used to generate the custom Wad. It is a
wonderful tool.
- John F. Jones, by his Texture Edit v2.0.0, used to create my texture file, he made me the live easier.
- "Turbo Pascal" by his StrPix v3.0 Beta that I have used to create/modify my Custom objects. Thanks a lot!.
Walkthrough
Lara has entered in the base Sewers, a fly-by will give you a panoramic of the sorounding area. Go to the North
Ledge, there are a couple of closed doors, you must find the way to open the doors. From the north ledge you can go
to a 2nd Chamber with a door (1), attached to the west of this room
there is an Small Chamber you must dive till find it. Jump to the water and take the small west tunnel, turn left
in the first crossing and you will reach it. Pull out from the water, shoot the grate in the opposite wall
(2) and take the corridor. Now you are back to the 2nd Chamber, monkey swim to
reach the door, now you have reach a 3rd chamber. In this room there is also a monkey swim surface: use it!
(3)
Following the corridor you will find a 4th Chamber (4). To reach the
far end you must find a climbing surface (5) and perform a back flip. To
reach the climbing surface you need to turn back Lara, walf backward, hold the ledge and move Lara to right, some times
it not work fine (it is not my fault), if this is the case, pull up and try again it must work. Now the path is easy to
reach the West Corridor, showed in the initial fly-by, where you can find the 1st Iron key. Use the key to
open, at the same time, 3 doors. Now the 2nd Iron key is available to open the Final Sewers Corridor door.
Here there are 3 wells, use the 3rd one, losing some health, to get the Crowbar located in the lower levels of
this corridor. Now you can climb up, and shooting the grate at the end of the corridor, access the Secret Base.
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Now you are in the Base. The first corridor lead you to a Security Control, easily you can access a second
corridor, an empty room, a 3rd corridor and the 1st Warehouse. I the stack of boxes find the box where you can
use the Crowbar to open it. You will find the 3rd iron Key (6)
. If you use again the crowbar and you push a couple of times a box you will be able to find the 1st
Secret. In this room there is also a box hanging from the crane. Shot against the box, it is not empty!
(7). Shot against the grate in the wall, you will need the Sixshotter and
the LaserSight that you get from the previous SAS. Use the pulley of the crane to access the cavity in the wall to open
the Control Room door, you will need to pull up the Polley and back flip to the cavity but you will need to find the
exact point to do it. Inside the Control Room you will find the button to open the door over the crane
(8). Climbing and jumping over the boxes you will reach the door. From there using
the Maintenance corridors, you will need to climb, climp, monkey swim, you fill find button over a Trapdoor, push it!.
Lara have failed crossing the 2nd Warehouse to the 2nd Mole. From here dive till reach the 1st Mole.
Swim to the tail of one the submarines, pull up Lara and with a back flip get the mole (9)
. Now find the 2nd Secret inside one of the submarines and get back to the 2nd Mole. Find the door
that gave access to the 3rd Mole. Make you way up to the 3rd Warehouse and open the door in the West to
access the 2nd Warehouse. Shot against the grate between the both warehouses and climb to the top of the Stairs.
Behind the crane there is a grate (10) that grants access to the Control
Room of the 3rd Warehouse. There you will find the button to open the exit in the east wall of the warehouse. Came back
to the corridor between warehouses 2 and 3. Climb a few stairs and back flip to get the ledge that is at the level of the
boxes of Warehouse 3. Jump, climb and monkey swim to reach the exit.
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Find the 3rd Secret pushing and pulling the boxes. And finally exit to the docking where is the located the Jeep.
Previously you will need the key, go to the next room and get it (11).
Came back and drive the Jeep through the corridors, but you will need to find the 4th Iron Key between the boxes
(12).
Drive through the tunnels and at the end, after walk through a maintenance corridor, you will find the Secret
Garden (13). In the second level of the Garden, beside the bridge, there
are two Control Rooms. The Northeast one will open a door in the South wall that will let you access the bridge, after
some monkey swim and climbing. The Northwest will open the exit of the level.
Josep Borrut
Tarragona
July 31st, 2001
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